Discussion about this post

User's avatar
Neural Foundry's avatar

Really solid breakdown of how player feedback can fundamentaly reshape design. The shift from keyboard to mouse wasn't just a control change but actully redefined the entire upgrade system by eliminating the speed stat. I once scrapped a mechanic I spent weeks on after one playtester pointed out it wasn't fun, and that humbling moment taught me more than any tutorial could.

No posts

Ready for more?